3D Game Development with Microsoft Silverlight 3: Beginner's Guide by Gastón C. Hillar
Packt Publishing (September 24, 2009)
Language: English; 452 pages
ISBN-10: 1847198929; ISBN-13: 978-1847198921
A practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine
* Develop online interactive 3D games and scenes in Microsoft Silverlight 3 and XBAP WPF
* Integrate Balder 3D engine 1.0, Farseer Physics Engine 2.1, and advanced object-oriented techniques to simplify the game development process
* Enhance development with animated 3D characters, sounds, music, physics, stages, gauges, and backgrounds
* Packed with inspiring, realistic examples offering impressive graphics, strong performance, and a rich interactive experience
Microsoft Silverlight is a programmable web browser plug-in that enables the animation, vector graphics, and audio-video playback features that characterize Rich Internet Applications. Silverlight is a great (and growing) RIA platform and games are the next level to exploit in it. But it doesn't offer 3D capabilities out of the box and integrating a 3D engine can involve lot of complex mathematics and matrix algebra. This book will help C# developers to get their fingers on the pulse of 3D in Silverlight.
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